The Monomyth Thread
A downloadable essay and game
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I was part of a really good thread last night with @kazumiochin and @udernation. We talked about comfort in strategic decisions and the monomyth and PbtA agendas and more. Here, I summarize that thread, do some reckless opining, and present a game that synthesizes what I got out of it.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (13 total ratings) |
Author | Hy Libre! |
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The Essay and Game 174 kB
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I'd really be interested in how the BOB approach could be used with a more traditional game to use weak and strong moves to match hero journey beats.
For example - What could be done during the 'downtime' phase to move the story through beats.
I love your friends.
I fell into your structure organically, iterating and designing in the community. Where i come to your conversation late or now, i am not nothing saying You are having your desired effect.
From a game from me from a world and 6 months ago:
Just picked this up to read later, but there is a link to a tweet missing on not 1.
Never mind. It was my phone being weird. I followed you on Twitter to read your thread!
WHO GAVE YOU THE PERMISSION TO BLOW MY MIND INTO A BILLION PIECES HELLO EXCUSE ME THIS ILLUSTRATED CIRCLE JOURNEY SHIT. I WANT IT. I WANT 20 MORE GAMES WITH THIS ENTIRELY UNTIL I HAVE ABSORBED IN MY BODY ARCHETYPAL BEATS OF HOW FICTION/NON_FICITON IS NARRATED AND I WANT TO BE ABLE TO MEDITATE AND COLLABORATE THIS WITH MY FRIENDS
AND HELLO EXCUSE ME DID YOU JUST PUT AN ESSAY AN "ABOUT THE GAME" GAME PIECE IN FRONT OF THE GAME WHICH INFORMS THE PLAYING OF THE GAME. HI HELLO I LOVE YOU